Improved slightly performance on all targets (simplifying Object construction)
D put strings at compile-time since Object construction no longer require runtime
C# implemented genStmSetArrayLiterals reducing output size and startup time
Rework on Haxe arrays and casts specially in C++ for a major performance boost
Implemented Haxe-C++ goto hack for even better performance on loops
Deprecations
Array casts are now deprecated and removed, because that requirement was slowing down some implementations. In the future we will explore other options. For now, please use Mem/FastMemory* classes.
Deprecated { % FIELD % } and { % METHOD % } (replaces to NAME ) in favour of { % IFIELD % } and { % IMETHOD % } (replaces to .NAME or ['NAME'] in JS just when required and works with minification)
Deprecated @JTranscNativeClass that was redundant due to @JTranscNativeName .