Coding, tech, videogames and stuff
This content is for sponsors. I have created new discord channels for sponsors. There is one cha...
September 5, 2022
Last week I managed to get hot reloading working in KorGE. This is pretty exciting because it allow...
June 26, 2022
KorGE 2.1 that will be released soon, will include potential new performance improvements for high...
April 30, 2021
Kotlin is one of the most beloved languages, thanks to its inline classes, inline functions, tail ...
February 12, 2021
Hey folks! First of all, thank you for being my sponsors! id.korge.org I have created a new servic...
February 2, 2021
This week I have implemented a few things and performed a few cleanups. The idea is to release th...
September 27, 2020
After a month since the last coding sessions, here we are again! In this time I have been on holid...
September 20, 2020
One month and a half of coding sessions! All the videos include voice explanations of everything. ...
August 16, 2020
This is the fifth week of coding session! All the videos include voice explanations of everything....
August 9, 2020
This is the fourth week of coding session! All the videos include voice explanations of everything...
August 1, 2020
This is the third week of coding session! All the videos include voice explanations of everything....
July 21, 2020
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July 17, 2020
This is the second week of coding session! From now on, I will publish the videos by the end of th...
July 16, 2020
This July I have started to record all my coding sessions while fixing bugs. We plan to publish we...
July 13, 2020
Today I have just released the first version of Korte. KorTE is a Template Engine for Multiplatfo...
March 23, 2019
Today I'm happy to announce that I have released the first preview of KorGE-3D. KorGE-3D is a new...
March 17, 2019
After two years of development, I have finally released the first version of KorGE, a Modern Multi...
February 1, 2019
I have released a preview of my new pet project KTCC. It is not complete, but does a lot of things...
January 21, 2019
I have been a couple of days validating an idea I had to make a portable Workers implementation th...
January 1, 2019
After releasing the first layer of Korlibs (including Klock, Kds and Kmem) I have started to polis...
December 29, 2018
A few days ago I released Kds, and last month I released Klock. Now it is the turn of Kmem to be r...
December 19, 2018
Last month I released Klock. Now it is the turn of Kds to be released. Kds is a Data Structure li...
December 16, 2018
Today I have just released the first version of Klock. Klock is a Date & Time library for Multipl...
November 5, 2018
Yesterday, Kotlin-Native 0.9 was released. And I migrated korlibs, and this time kpspemu too. And ...
September 5, 2018
Last Week Korge started to work with Kotlin/Native on MacOS target. And of course, it also run on ...
August 25, 2018
After some tries and several bug reports, Korge already works on Kotlin/Native. I have uploaded a...
August 17, 2018
DragonBones is a great free skeletal-based animation software with a runtime implemented in severa...
July 29, 2018
For my korlibs libraries I have several useful classes to be used for games where allocation-free ...
July 26, 2018
KorUI is a library part of Korlibs. It is used by KorGE to create a window and render things with ...
July 25, 2018
Do you know that the IntellIJ platform supports creating and editing 9-patch files? From a normal...
July 24, 2018
I wanted to define NPCs with simple scripts directly in tiled. Since I was already defining NPCs ...
July 20, 2018